The way video games are made is set to change drastically over the next decade. Through 'procedural generation', games like Minecraft can create whole new landscapes every time you play, while advances in artificial intelligence allow computer controlled characters that can build new stories based on player preferences. Guardian games editor Keith Stuart talks to an expert panel of designers and programmers about what this all means for the future of games and the people who play them.
- Mon 23 May, 7pm
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